Frozen

hostilefrozen-highlands
Frozen

The Frozen is a hostile ice-bound mob in Minecraft Dungeons II, a cold-weather fighter that stalks the snowy reaches with a single, simple weapon: its freezing melee strike. With only 35 health and 28 poise, it is a light target that dies quickly to focused damage, and it drops 4 souls when slain.

Its entire moveset is one melee attack dealing 11 ice damage. It has no ranged options and no special tricks, so the fight is straightforward — but in groups, Frozen mobs can chip away at heroes caught in crowds, and their icy hits can slow your repositioning. With a movement speed of 300, they are easy to kite: backpedal, fire into the pack, and repeat.

Take blast damage to the fight. The Frozen takes +50% damage from blast and +25% from fire, so Charged Creeper-style explosions, TNT, and flame weapons shred them. They resist frost damage by 25%, so ice builds are the wrong tool here — leave the frost bow for the Flame Construct and its fiery kin instead. Area damage from Minecraft Dungeons II Talismans and Artifacts Guide handles whole packs at once.

The Frozen is fought in the Frozen Highlands and appears across 5 regions, with minecart stations at Archie's Ruins, Fortress Backgate, Frozen Fortress, Frozen Shipyard, Highland Cliffs, and Ice Caves. Pack blast and fire before heading into the ice.