Zombie

The Zombie is the classic shambling undead of Minecraft Dungeons II, fought in the Frozen Highlands across six regions. With 8 health — the lowest of any standard enemy — it dies to almost anything, and its movement speed of 300 makes it one of the slowest mobs in the game. Its single melee attack deals 6 physical damage, which only matters if you stand still and let it.
Zombies are a volume threat. They shamble toward you in hordes, and while each one is trivial, a pack can pin you in place for heavier hitters like the Spider Jockey or Stray archers. Their blast weakness is the perfect answer: blast damage is boosted +50%, so one explosive shot or splash artifact clears a whole horde at once. A poise of 28 means even stray hits stagger them.
Each zombie drops 4 souls, making hordes a reliable soul farm. You will meet them around Archie's Ruins, Fortress Backgate, the Frozen Fortress, Frozen Shipyard, Highland Cliffs, and the Ice Caves. Do not waste cooldowns on them individually — group them up, detonate, and keep moving.


