Witch

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Witch

The Witch is a mini-boss spellcaster of Minecraft Dungeons II, fought in the Frozen Highlands and roaming eleven regions — the widest spread of any mini-boss. With 460 health she is sturdy, but the real headline is her single ranged attack dealing 50 physical damage: boss-tier output on a wandering enemy. Her poise of 300 and movement speed of 550 make her a slippery, persistent duelist.

She fights at range, keeping her distance while hurling bolts. Closing the gap is mandatory, but do it with a plan: blast damage is boosted +15% against her, so explosive weapons and blast-charged artifacts shorten the duel dramatically, while elemental damage is reduced by 25%. Do not bring a pure elemental build to this fight.

She appears during Soul Storms — 20-minute storms every 40 minutes — across Howling Woods, Singer's Meadow, Rainy Plains, Humbler Huskland, Lullaby Hills, Frozen Highlands, and Honeycomb Fields, and drops 75 souls. If her moveset feels like a boss rehearsal, it is: she is the lesser echo of the Soul Corrupted Witch, who hits just as hard at full boss scale. Dodge, close, detonate, repeat.