Warden

The Warden is a sculk mini-boss of Minecraft Dungeons II, a scaled-down cousin of the Twisted Warden. It is fought in Howling Woods and appears in eight regions, carrying 760 health and hits of up to 25. With a poise of 750 it barely flinches, so expect to trade blows rather than stunlock it.
Its moveset covers every range: a melee attack for 20 physical, a punishing area slam for 25 physical, a ranged attack for 7.5 physical, and a shockwave dealing 10 soul damage. The slam is the run-ender — watch for its telegraph and dodge outward, not through it. Its movement speed of 600 keeps it pressuring you the whole fight.
Counter it with blast damage, boosted +15%, and avoid soul-damage builds, which it resists by 20%. Explosive weapons and blast artifacts are the fastest path through its health bar. You meet it in the story quest "Down into the Deep Dark" in The Deep Dark, and it also spawns during Soul Storms — 20-minute storms every 40 minutes — across Howling Woods, Singer's Meadow, Rainy Plains, Humbler Huskland, Lullaby Hills, Frozen Highlands, and Honeycomb Fields. It drops 75 souls.


