Scavenger

hostilelullaby-hills
Scavenger

The Scavenger is a hostile enemy found in Lullaby Hills, with 50 health and a listed weakness to fire damage at +50%. Its stat block shows no attacks, so its exact damage output is undocumented — treat it as a support-tier nuisance rather than a primary threat. It is fast at 600 movement speed, faster than most heroes, but its tiny 25 poise means any connecting hit staggers it. It drops 8 souls on death.

Fire is the clear counter: anything enchanted with fire or a fire artifact does half again as much damage, dropping a Scavenger in one or two hits. Bow users should note its -20% resistance to ranged damage — fire-enchanted arrows still hit hard thanks to the weakness, but plain physical arrows underperform. Melee heroes with a fast, fiery weapon are the ideal answer, since the Scavenger's speed makes it hard to snipe at range.

Scavengers appear in 4 regions, rooted in Lullaby Hills around the Illager Stronghold and Lullaby Hilltop minecart stations. Expect them darting around the edges of fights alongside Trappers and Stalkers — swat them early so their speed doesn't let them swarm your backline.