Stalker

The Stalker is a predatory enemy of Lullaby Hills, appearing in four regions. It carries 60 health and strikes in melee for 6 physical damage, closing on you at a movement speed of 650 — fast enough to catch heroes who linger. Its poise of 28 is low, so solid hits interrupt its approach.
Its defensive profile shapes the whole fight: fire damage is boosted +50% against it, but melee damage is reduced by 20%. That makes close-quarters brawling the worst possible answer. Instead, kite it and burn it down with fire-enchanted ranged weapons, fire artifacts, or any enchanting setup that adds fire to your shots. Ranged play keeps you outside its bite while exploiting its biggest weakness.
It drops 8 souls per kill. You will find stalkers around the Illager Stronghold and Lullaby Hilltop minecart stations, often mixed with Sprout packs and Trapper ambushers. Clear the sprouts first if they are body-blocking you, then give the stalker room, set it alight, and let the +50% fire bonus do the heavy lifting. Its 60-health pool melts fast under a fire-focused loadout, so swapping weapons mid-quest is worth the trouble here.


