Geomancer

hostileillager
Geomancer

The Geomancer is an illager mob in Minecraft Dungeons II, a robed spell-slinger whose name promises earth magic but whose listed moveset is a plain physical swipe. With 60 health and 40 poise, it is tougher than the rank-and-file Vindicator or Pillager, and it drops 4 souls when defeated.

Its only listed attack is a melee strike dealing 8 physical damage — modest for its health pool, so the danger here is less the hit and more the numbers: geomancers appear across 9 regions and often travel in mixed illager packs. With a movement speed of 450, they keep pace with the pack rather than lagging behind, so expect them mid-fight rather than at the edge.

Blast damage is the weakness to exploit: the Geomancer takes +50% damage from blast, with no listed resistance. TNT, creepers, and explosive artifacts from Minecraft Dungeons II Talismans and Artifacts Guide turn a durable mid-tier mob into a quick kill. Ranged heroes can also just out-range it, since it has no projectile of its own — but keep moving, because at 450 speed it closes gaps faster than you expect.

It is fought in the Frozen Highlands and appears across 9 regions, with minecart stations at Archie's Ruins, Fortress Backgate, Frozen Fortress, Frozen Shipyard, Highland Cliffs, and Ice Caves. Like the Evoker, deal with it before the pack around it grows.