Chicken Jockey

The Chicken Jockey is a speedy undead enemy in Minecraft Dungeons II with 25 health and a melee attack worth 5 physical damage. It is a rider mob, and it moves like one: 820 movement speed makes it one of the fastest hostiles in the game, nearly matching the Baby Zombie's pace, with 45 poise to back it up.
Its moveset is a single melee attack, so the fight is pure positioning. It will circle and dart at heroes faster than most players can backpedal, which makes it excellent at punishing anyone who stops to fight something else. The 5-physical hit is light, but it lands often if you ignore the rider.
Like many undead in the region, it is weak to blast damage (+50%). Explosives and blast-imbued weapons are the clean answer, ideally timed to catch it mid-charge. Ranged heroes should keep firing on the move rather than planting their feet.
It appears in the Frozen Highlands at Archie's Ruins, Fortress Backgate, Frozen Fortress, Frozen Shipyard, Highland Cliffs, and Ice Caves. The Baby Zombie is its fellow speedster, the Bogged provides ranged support in the same packs, and the Creeper punishes heroes who stand still to deal with either.


