Speed

Speed is a rollable gear effect in Minecraft Dungeons II that does exactly what the name promises: it makes you faster. It rolls as a bonus on weapons, armor, and artifacts, drawn from the gear-effect pool rather than the book-driven Minecraft Dungeons II Enchanting Guide system. Kiting builds, speedrunners, and anyone who would rather dodge than tank will appreciate the extra pace.
The documented tier I value is 5%. Higher-tier figures were not captured in the available data, so the exact scaling at tiers II and III is not listed here — but like all gear effects, the rolled tier climbs with threat level, and faster versions appear on higher-threat gear.
Effect slots follow rarity: common gear rolls none, rare gear rolls one, and special gear rolls two. The rolled tier tracks threat level — always tier I below threat 3, tier III possible from threat 6, and tier III as likely as tier II at threat 15. Combine Speed with fellow movement effects Swiftness, Speed Increment, and Momentum Effect for a build that never stands still.