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Bloody Crestwaves island-base fleet plan

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GUIDE · BATTLE STRATEGY

Bloody Crestwaves island-base fleet plan

Bloody Crestwaves lets you choose a starting island. The western position provides a practical base for establishing naval superiority before sending transports against the southern land force.

Bloody Crestwaves Age of Empires II campaign artwork
Related game artwork: Bloody Crestwaves

Overview

Bloody Crestwaves lets you choose a starting island. The western position provides a practical base for establishing naval superiority before sending transports against the southern land force.

Plan and execution

Take the western island and use the starting army to disrupt exposed grey settlements while Villagers establish food, wood, and gold. On Hard, expect War Galleys, Fire Ships, Demolition Ships, and Dromons; build a broad War Galley fleet and research available naval technologies before contesting the water. Add coastal Fortified Churches, then escort transports south once enemy ship production has been reduced.

Risks and adaptation

Fortified Churches help protect the coast but cannot replace a fleet. Watch for Demolition Ships and Dromons, and prioritize sinking enemy transports when they expose themselves instead of letting a full landing reach your economy.

Focus
Select the western island and win the sea first
Signature / category
Plan and execution
Release / context
Age of Empires II system
Region
Battle strategy
Classification
Battle strategies
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