CAMPAIGN · THE MOUNTAIN ROYALS
Bloody Crestwaves
Thoros and Reynald launch a naval raid on Cyprus from opposite bays. Plunder settlements to build up your economy, protect your landing bases from counterattacks, and eliminate every Byzantine Dock to win control of the sea.

Overview
Thoros and Reynald launch a naval raid on Cyprus from opposite bays. Plunder settlements to build up your economy, protect your landing bases from counterattacks, and eliminate every Byzantine Dock to win control of the sea.
Player approach
Bloody Crestwaves lets you choose a starting island. The western position provides a practical base for establishing naval superiority before sending transports against the southern land force.
Step-by-step plan
Take the western island and use the starting army to disrupt exposed grey settlements while Villagers establish food, wood, and gold. On Hard, expect War Galleys, Fire Ships, Demolition Ships, and Dromons; build a broad War Galley fleet and research available naval technologies before contesting the water. Add coastal Fortified Churches, then escort transports south once enemy ship production has been reduced.
Risks and adjustments
Fortified Churches help protect the coast but cannot replace a fleet. Watch for Demolition Ships and Dromons, and prioritize sinking enemy transports when they expose themselves instead of letting a full landing reach your economy.
Focused strategy page
For a dedicated version of this plan, open Bloody Crestwaves island-base fleet plan.
Mission overview
Thoros and Reynald launch a naval raid on Cyprus from opposite bays. Plunder settlements to build up your economy, protect your landing bases from counterattacks, and eliminate every Byzantine Dock to win control of the sea.
Objectives
- Focus
- Scenario · Thoros II
- Signature / category
- Story & scenarios
- Release / context
- The Mountain Royals
- Region
- The Mountain Royals
- Classification
- Scenarios