FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Resources

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · ECONOMY

Resources

Food, wood, gold, and stone fund villagers, armies, construction, and research.

Settlement in Age of Empires II
Related game artwork: Settlement

Overview

Food, wood, gold, and stone fund villagers, armies, construction, and research.

How this system affects decisions

Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.

How to use this reference

Food, wood, gold, and stone fund villagers, armies, construction, and research. This mechanic links settlement layout to defense. Keep access routes open for your own units, and consider how the structure’s footprint or interaction changes the time an opponent needs to reach workers.

Focus
Economy
Signature / category
How it works
Release / context
Age of Empires II system
Region
Economy
Classification
Game systems
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