UNIT · DOCK
War Galley
A Castle Age warship upgrade that improves ship-to-ship combat. Chronicles also uses it as the middle stage of the Galley line.


Overview
A Castle Age warship upgrade that improves ship-to-ship combat. Chronicles also uses it as the middle stage of the Galley line.
Availability and investment
War Galley becomes available in Castle Age. Its listed production context is Dock. The listed cost is 90 Wood, 30 Gold and the training time is 27 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
- Upgrade path: Galley → War Galley → Galleon
- Upgrade path: Galley → War Galley → Elite Galley
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 7
- Hit points: 125
- Melee armor: 0
- Pierce armor: 4
- Ranged attack: 7
- Range: 6
- Line of sight: 8
- Reload time: 3 seconds
- Movement speed: 1.36
- Accuracy: 100%
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Ship
- War Galley deals +3 bonus damage to units in the Ram class
- War Galley deals +6 bonus damage to units in the All Buildings class
- War Galley deals +9 bonus damage to units in the Fishing Ship class
Related unit plan: War Galley water-control timing
War Galley: War Galleys strengthen the Galley line and are a key Castle Age upgrade for a fleet that intends to control water. The improved range and combat performance become more valuable as both players add ships Research the upgrade as the Castle Age begins if the navy remains central to the match. Group the upgraded ships, protect Fishing Ships and transports, then pressure one route or Dock at a time rather than splitting the fleet A fleet upgrade does not overcome poor numbers or a bad ship matchup. Scout for Fire Ships and specialized vessels, and keep an escape route when the opponent has concentrated a larger force
Battlefield role and use
A Castle Age warship upgrade that improves ship-to-ship combat. Chronicles also uses it as the middle stage of the Galley line. Available in the Castle Age. Training cost: 90 Wood, 30 Gold. Training time: 27 seconds. Its upgrade path is Galley → War Galley → Galleon. Naval value depends on the opponent’s fleet and access to water: combine complementary ship roles and protect the routes used to reinforce or transport.
Base unit statistics
- Age
- Castle Age
- Training time
- 27 seconds
- Hit points
- 125
- Ranged attack
- 7
- Range
- 6
- Reload time
- 3 seconds
- Movement speed
- 1.36
- Accuracy
- 100%
Base values before civilization bonuses or researched technologies.
- Also known as
- War Galley (Age of Empires II)
- Focus
- Naval · ranged
- Signature / category
- Dock
- Release / context
- Core roster
- Region
- Dock
- Classification
- Units
upgrade Line: Galley → War Galley → Galleon
chronicles Upgrade Line: Galley → War Galley → Elite Galley