BUILDING · STRUCTURE
Dock
Builds ships and supports fishing, transport, naval research, and water control.

Overview
Builds ships and supports fishing, transport, naval research, and water control.
Function and access
Builds ships and supports fishing, transport, naval research, and water control This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
Units produced here
The catalog associates this structure with the following units. This list is useful for tracing where reinforcements come from and which production line the building represents.
Research available here
These technology entries are associated with this structure. Their Age, cost, and effect determine whether the building is being used for a combat upgrade, an economic improvement, or progression to a later roster option.
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 1800
- Melee armor by Age: Dark Age: 0 · Feudal Age: 1 · Castle Age: 2 · Imperial Age: 3
- Pierce armor by Age: Dark Age: 7 · Feudal Age: 8 · Castle Age: 9 · Imperial Age: 10
- Range: 6
- Line of sight: 8
Function and availability
Builds ships and supports fishing, transport, naval research, and water control. Available from: Dark Age; Construction cost: 150 Wood; Build time: 35 seconds; Listed range: 6; Line of sight: 8. The Dock opens naval production and waterborne trade or transport; its safety and access to navigable water determine whether those options remain usable.
Building statistics
- Age
- Dark Age
- Cost
- 150 Wood
- Construction time
- 35 seconds
- Hit points
- 1800
- Range
- 6
- Melee armor by Age
- Dark Age: 0 · Feudal Age: 1 · Castle Age: 2 · Imperial Age: 3
- Pierce armor by Age
- Dark Age: 7 · Feudal Age: 8 · Castle Age: 9 · Imperial Age: 10
Building values can vary by edition or scenario.
- Also known as
- Dock (Age of Empires II)
- Focus
- Naval · production
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings