UNIT · DOCK
Longship
A Northern European regional warship that fires multiple projectiles and supports naval raids.

Overview
A Northern European regional warship that fires multiple projectiles and supports naval raids.
Availability and investment
Longship becomes available in Castle Age. Its listed production context is Dock. The listed cost is 100 Wood, 50 Gold and the training time is 25 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
- Upgrade path: Longship → Elite Longship
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 5
- Hit points: 125
- Melee armor: 0
- Pierce armor: 3
- Ranged attack: 5
- Range: 6
- Line of sight: 8
- Reload time: 3 seconds
- Movement speed: 1.46
- Accuracy: 100%
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Unique unit
- Armor class: Ship
- Longship deals +4 bonus damage to units in the Ram class
- Longship deals +7 bonus damage to units in the All Buildings class
- Longship deals +9 bonus damage to units in the Fishing Ship class
Battlefield role and use
A Northern European regional warship that fires multiple projectiles and supports naval raids. Available in the Castle Age. Training cost: 100 Wood, 50 Gold. Training time: 25 seconds. Its upgrade path is Longship → Elite Longship. Naval value depends on the opponent’s fleet and access to water: combine complementary ship roles and protect the routes used to reinforce or transport.
Base unit statistics
- Age
- Castle Age
- Training time
- 25 seconds
- Hit points
- 125
- Ranged attack
- 5
- Range
- 6
- Reload time
- 3 seconds
- Movement speed
- 1.46
- Accuracy
- 100%
Base values before civilization bonuses or researched technologies.
- Also known as
- Longboat
- Focus
- Naval · regional warship
- Signature / category
- Dock
- Release / context
- Core roster
- Region
- Dock
- Classification
- Units
upgrade Line: Longship → Elite Longship