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Elite Longship

UNITS · AGE OF EMPIRES II ONLY

UNIT · VIKINGS

Elite Longship

An upgraded Northern European warship whose multi-arrow volleys are effective against fleets.

Elite Longship Age of Empires II unit artwork
Elite Longship Age of Empires II unit artwork

Overview

An upgraded Northern European warship whose multi-arrow volleys are effective against fleets.

Availability and investment

Elite Longship becomes available in Castle Age. Its listed production context is Vikings. The listed cost is 100 Wood, 50 Gold and the training time is 25 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

  • Upgrade path: Longship → Elite Longship

Combat profile

The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

Field use

Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.

Armor classes and counters

Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

Battlefield role and use

An upgraded Northern European warship whose multi-arrow volleys are effective against fleets. Available in the Castle Age. Training cost: 100 Wood, 50 Gold. Training time: 25 seconds. Its upgrade path is Longship → Elite Longship. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

Base unit statistics

Cost
100 Wood, 50 Gold
Training time
25 seconds
Ranged attack
7
Range
7
Reload time
3 seconds
Movement speed
1.46

Base values before civilization bonuses or researched technologies.

Signature / category
Vikings
Release / context
The Viking Sagas
Region
Vikings
Classification
Units

upgrade Line: Longship → Elite Longship

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