UNIT · DOCK
Fire Galley
A close-range incendiary vessel that attacks enemy ships with a persistent flame.


Overview
A close-range incendiary vessel that attacks enemy ships with a persistent flame.
Availability and investment
Fire Galley becomes available in Feudal Age. Its listed production context is Dock. The listed cost is 75 Wood, 45 Gold and the training time is 49 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
- Upgrade path: Fire Galley → Fire Ship → Fast Fire Ship
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 110
- Melee armor: 1
- Pierce armor: 4
- Range: 2.5
- Line of sight: 5
- Reload time: 0.25 seconds
- Movement speed: 1.36
- Accuracy: 0%
- Bonus damage vs. Buildings: 0
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Ship
- Armor class: Fire ship
- Fire Galley deals +1 bonus damage to units in the Capital Ships class
- Fire Galley deals +1 bonus damage to units in the All Buildings class
- Fire Galley deals +1 bonus damage to units in the Fishing Ship class
Related unit plan: Fire Galley early-water pressure
Fire Galley: Fire Galleys are a strong early choice for water control and can pressure enemy Docks before both players have built a larger fleet. Their fast damage makes grouped attacks more effective than isolated harassment Build a Dock on a safe shoreline, produce several Fire Galleys, and target enemy warships or a Dock only when the route is clear. Keep fishing and transport routes in view, and add support ships if the opponent switches to a counter fleet A successful early raid can still leave your own coast exposed. Scout the opponent’s Dock, avoid chasing into a defended harbor, and transition when the Hulk line or other naval counters arrive
Battlefield role and use
A close-range incendiary vessel that attacks enemy ships with a persistent flame. Available in the Feudal Age. Training cost: 75 Wood, 45 Gold. Training time: 49 seconds. Its upgrade path is Fire Galley → Fire Ship → Fast Fire Ship. Naval value depends on the opponent’s fleet and access to water: combine complementary ship roles and protect the routes used to reinforce or transport.
Base unit statistics
- Age
- Feudal Age
- Training time
- 49 seconds
- Hit points
- 110
- Range
- 2.5
- Reload time
- 0.25 seconds
- Movement speed
- 1.36
- Accuracy
- 0%
- Bonus damage vs. Buildings
- 0
Base values before civilization bonuses or researched technologies.
- Also known as
- Fire Galley (Age of Empires II)
- Focus
- Naval · anti-ship
- Signature / category
- Dock
- Release / context
- Core roster
- Region
- Dock
- Classification
- Units
upgrade Line: Fire Galley → Fire Ship → Fast Fire Ship