GUIDE · BUILDING MECHANICS
Building foundations
Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion.

Overview
Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.
- Focus
- Building mechanics
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Building mechanics
- Classification
- Game systems