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Building foundations

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · BUILDING MECHANICS

Building foundations

Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion.

Building (Age of Empires II) image for Age of Empires II
Related game artwork: Buildings

Overview

Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion.

How this system affects decisions

Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.

How to use this reference

Villagers place and construct structures; unfinished foundations can be interrupted or destroyed before completion. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.

Focus
Building mechanics
Signature / category
How it works
Release / context
Age of Empires II system
Region
Building mechanics
Classification
Game systems
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