GUIDE · CHRONICLES SYSTEM
Chronicles Ages
Chronicles uses four named Ages: Archaic, Civic, Classical, and Imperial. The names and availability milestones differ from the standard Dark, Feudal, Castle, and Imperial Age progression.

Overview
Chronicles uses four named Ages: Archaic, Civic, Classical, and Imperial. The names and availability milestones differ from the standard Dark, Feudal, Castle, and Imperial Age progression.
How this system affects decisions
This rule affects chronicles system. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.
How to use this reference
Chronicles uses four named Ages: Archaic, Civic, Classical, and Imperial. The names and availability milestones differ from the standard Dark, Feudal, Castle, and Imperial Age progression. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Focus
- Chronicles system
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Chronicles system
- Classification
- Game systems