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THE ENCYCLOPEDIA

Coastal Forest

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · RANDOM MAPS

Coastal Forest

Players start along the southern edges, with fish-rich coasts to the north. A central forest becomes the main wood source, holds the Relics, and separates the bases; Gold deposits gather in the southern corner.

Coastal Forest Age of Empires II map artwork
Coastal Forest Age of Empires II map artwork

Overview

Players start along the southern edges, with fish-rich coasts to the north. A central forest becomes the main wood source, holds the Relics, and separates the bases; Gold deposits gather in the southern corner.

Map type and generation

Coastal Forest is listed as Hybrid, with the features Water & crossings, Forests & woodlines, Contested center. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.

Planning a match

Check shore access and fish before committing to docks; on mixed land-and-water layouts, keep enough land defense to protect the economy while the fleet contests fishing or crossings. Identify the few usable entrances and secure them deliberately. Walls and narrow routes can buy time for an economy, but they also make the contested opening or cut-through especially important. Compare your opening plan with the actual spawn and scout report before choosing a build order.

How to use this reference

Players start along the southern edges, with fish-rich coasts to the north. A central forest becomes the main wood source, holds the Relics, and separates the bases; Gold deposits gather in the southern corner. Scout the shoreline and landing points early; a route that is safe for ships may still expose a transported army when it reaches land. The map’s resource layout affects which expansions are sustainable and where an opponent is likely to contest control. Pool scope: Standard.

Focus
Map layout · Hybrid · Standard · Hybrid map · Standard · Definitive Edition
Signature / category
Map overview
Release / context
Map pool
Region
Random maps
Classification
Maps
Map features
Water & crossings · Forests & woodlines · Contested center
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