GUIDE · CHRONICLES SYSTEM
Puru Fort emplacements
The Puru technology Skandhavaras lets each Fort choose a permanent emplacement. Defensive Emplacements add 1,500 hit points and +2/+2 armor; Offensive Emplacements add +1 range and +3 attack.

Overview
The Puru technology Skandhavaras lets each Fort choose a permanent emplacement. Defensive Emplacements add 1,500 hit points and +2/+2 armor; Offensive Emplacements add +1 range and +3 attack.
How this system affects decisions
Combat results depend on more than the printed attack number. Compare the attacker’s damage with the target’s armor and armor class, then account for range, reload, accuracy, and any class-specific bonus; a counter bonus is separate from a unit’s ordinary attack. This is why the same unit can trade well into one target and poorly into another.
How to use this reference
The Puru technology Skandhavaras lets each Fort choose a permanent emplacement. Defensive Emplacements add 1,500 hit points and +2/+2 armor; Offensive Emplacements add +1 range and +3 attack. Range, vision, and explored terrain answer different questions: attack range determines what a unit can hit, line of sight reveals nearby tiles, and fog rules determine what information remains visible to the player.
- Focus
- Chronicles system
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Chronicles system
- Classification
- Game systems