GUIDE · MULTIPLAYER
Team game
Players on the same team share a victory condition and can coordinate army composition, defense, map control, and trade. Team settings determine starting positions and which information allies share.

Overview
Players on the same team share a victory condition and can coordinate army composition, defense, map control, and trade. Team settings determine starting positions and which information allies share.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
Players on the same team share a victory condition and can coordinate army composition, defense, map control, and trade. Team settings determine starting positions and which information allies share. Before the match, confirm which objective is enabled and whether it can end the game by itself. That changes what must be defended and which enemy target deserves priority.
- Focus
- Multiplayer
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Multiplayer
- Classification
- Game systems