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Treaty length

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Treaty length

Set an opening period during which players cannot attack one another under the treaty rules.

Treaty Age of Empires II game mode artwork
Related game artwork: Treaty

Overview

Set an opening period during which players cannot attack one another under the treaty rules.

How this system affects decisions

Combat results depend on more than the printed attack number. Compare the attacker’s damage with the target’s armor and armor class, then account for range, reload, accuracy, and any class-specific bonus; a counter bonus is separate from a unit’s ordinary attack. This is why the same unit can trade well into one target and poorly into another.

How to use this reference

Set an opening period during which players cannot attack one another under the treaty rules. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.

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