TECHNOLOGY · BLACKSMITH
Fletching
Improves ranged attack and range for supported units.

Overview
Effect and affected units
Fletching changes arrow/javelin-shooting units and buildings +1 attack, range, and Line of Sight. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Feudal Age at the Blacksmith. The recorded cost is 100 Food, 50 Gold, and the research time is 30 seconds. The linked progression is Fletching → Bodkin Arrow → Bracer. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Improves ranged attack and range for supported units. Effect: Arrow/javelin-shooting units and buildings +1 attack, range, and Line of Sight. Research becomes available in: Feudal Age; Research at: Blacksmith; Research cost: 100 Food, 50 Gold; Research time: 30 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Feudal Age
- Research building
- Blacksmith
- Research time
- 30 seconds
- Effect
- Arrow/javelin-shooting units and buildings +1 attack, range, and Line of Sight
Research requirements and effects for this entry.
- Focus
- Research
- Signature / category
- Blacksmith
- Release / context
- Core system
- Region
- Blacksmith
- Classification
- Technologies
research Line: Fletching → Bodkin Arrow → Bracer