UNIT · WILDLIFE
Red Fox
Red Fox is a neutral animal that yields gold when hunted and does not require a drop-off building.

Overview
Red Fox is a neutral animal that yields gold when hunted and does not require a drop-off building.
Availability and investment
Red Fox becomes available in Age of Empires II. It is associated with Wildlife (Huntable · gold). The listed cost is not separately recorded and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
Field use
Use the listed role, range, movement, and class bonuses to choose a favorable fight; the same unit can be valuable as a screen or specialist even when it is not the army’s main damage source.
Battlefield role and use
Red Fox is a neutral animal that yields gold when hunted and does not require a drop-off building. This is a map entity rather than an ordinary production choice. Its food, herd, or threat role depends on where it spawns and how nearby Villagers interact with it.
- Focus
- Wildlife · Huntable · gold
- Signature / category
- Huntable · gold
- Release / context
- Age of Empires II
- Region
- Wildlife
- Classification
- Animals