Solomonic Dynasty
Solomonic Dynasty is an Industrial Age Ethiopian Mountain Monastery technology that delivers an additional Ras and awards 15 Influence whenever an enemy military unit is killed. It combines an immediate hero reinforcement with a combat-linked resource effect.

Research profile
- Civilization
- Ethiopians
- Research location
- Mountain Monastery
- Research time
- 40 seconds
- Effect
- Delivers 1 additional Ras; Enemy military units grant influence 15 when killed
Effect & research conditions
Research costs 1,500 Influence and takes 40 seconds. On completion, an additional Ras appears at the Home City shipment point; from then on, each enemy military unit killed grants 15 Influence in addition to the normal Experience. The technology does not provide a recurring Influence trickle when no qualifying units are defeated.
Research condition
Ethiopians; Industrial Age; Mountain Monastery; 1,500 Influence; 40 seconds; delivers one Ras and grants 15 Influence per enemy military unit killed.
When to research
Research when the army can use another Ras and is likely to keep fighting enemy military units after the 40-second research completes. The kill reward can help fund later Influence spending, but it depends on winning engagements; a passive or inactive army will not collect it. Protect the Mountain Monastery and reserve the Influence for the research and follow-up plan.
A Ras and Influence from combat
Solomonic Dynasty is an Industrial Age Ethiopian Mountain Monastery technology. It costs 1,500 Influence and takes 40 seconds. It delivers one additional Ras, and enemy military units grant 15 Influence when killed. The effect adds a hero and creates a combat-linked Influence source.
Fight where the Influence can be collected
The technology is most valuable when the Ethiopian army can engage enemy military units and use the extra Ras. Its long research time and high Influence cost compete with units from the Mountain Monastery. Protect the building until completion and keep the army active enough to benefit from the kill reward.