Food and TNT Guide

Food and TNT are the two consumables found during missions. Food heals a share of your maximum health the instant you eat it; TNT is a thrown explosive with a 3-second fuse.
Food
Five foods drop in the world, each healing a fixed percentage of max health: Pumpkin Pie 50%, Apple 40%, Carrot 30%, Melon 20%, Potato 10%. Because healing scales with your maximum health, food stays relevant at every level — and the potion (20-second cooldown base) remains your main sustain, with food as the backup. Prioritize pies and apples when choosing what to grab mid-fight.
TNT
TNT explodes 3 seconds after you throw it, dealing 85 damage across 10 blocks, and you can carry 3 at a time. It hits much harder than in the first game — and it retains friendly fire, so a careless throw will hurt you and your party. Use it to open fights on grouped enemies or to finish runners, but watch the fuse around allies. Downed players and tight corridors make TNT especially punishing to misplace.


