FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Aftermath

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · RANDOM MAPS

Aftermath

Players rebuild behind broken stone walls and compete for neutral Trade Workshops that generate resources for whoever controls them. Stone lies outside the walls, making expansion exposed.

Aftermath Age of Empires II map artwork
Aftermath Age of Empires II map artwork

Overview

Players rebuild behind broken stone walls and compete for neutral Trade Workshops that generate resources for whoever controls them. Stone lies outside the walls, making expansion exposed.

Map type and generation

Aftermath is listed as Land, with the features Fortifications & walls, Contested center. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.

Planning a match

Scout the space between the starting bases, locate exposed food and wood, and identify a safe route for early pressure before investing in distant expansion. Compare your opening plan with the actual spawn and scout report before choosing a build order.

How to use this reference

Players rebuild behind broken stone walls and compete for neutral Trade Workshops that generate resources for whoever controls them. Stone lies outside the walls, making expansion exposed. The map’s resource layout affects which expansions are sustainable and where an opponent is likely to contest control. Pool scope: Standard.

Focus
Map layout · Land · Standard · Land map · Standard · Definitive Edition
Signature / category
Map overview
Release / context
Map pool
Region
Random maps
Classification
Maps
Map features
Fortifications & walls · Contested center
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.