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An Unlikely Alliance Wonder defense

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GUIDE · BATTLE STRATEGY

An Unlikely Alliance Wonder defense

An Unlikely Alliance is a timed Wonder defense. Hold the base first, keep the Wonder timer from running out when safe, and build a mixed army before attempting to claim the victory site.

An Unlikely Alliance Age of Empires II campaign artwork
Related game artwork: An Unlikely Alliance

Overview

An Unlikely Alliance is a timed Wonder defense. Hold the base first, keep the Wonder timer from running out when safe, and build a mixed army before attempting to claim the victory site.

Plan and execution

Move the starting force back to defend the base and use a Knight to reclaim the Wonder during quiet intervals. Build two or three Castles before clearing a nearby Monastery for Relics and extra gold. Train Pikemen with Archers or Elite Skirmishers against the enemy mix, then add cavalry for mobility. Wall the bridge toward the green base where possible, and claim the Wonder only when the army and nearby defenses can hold it.

Risks and adaptation

Do not send the Knight to the Wonder while enemy troops are nearby. Rams from the cyan opponent can break static defenses, so keep anti-siege units close and avoid committing the full army to Relic collection.

Focus
Reclaim the Wonder only when its perimeter is protected
Signature / category
Plan and execution
Release / context
Age of Empires II system
Region
Battle strategy
Classification
Battle strategies
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