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01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Monastery

BUILDINGS · AGE OF EMPIRES II ONLY

BUILDING · STRUCTURE

Monastery

Trains monks, supports relic collection, and researches religious technologies.

Monastery in Age of Empires II
Monastery in Age of Empires II

Overview

Trains monks, supports relic collection, and researches religious technologies.

Function and access

Trains monks, supports relic collection, and researches religious technologies This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.

Units produced here

The catalog associates this structure with the following units. This list is useful for tracing where reinforcements come from and which production line the building represents.

Research available here

These technology entries are associated with this structure. Their Age, cost, and effect determine whether the building is being used for a combat upgrade, an economic improvement, or progression to a later roster option.

Practical role and placement

The Monastery trains Monks, researches their support technologies, and stores Relics to generate gold. Relic control rewards scouting and safe routes: send Monks with protection, then keep the Monastery secure so captured Relics continue to contribute. Some civilizations use a replacement building, so check the civilization entry when the Monastery is unavailable.

Durability and battlefield role

The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.

Function and availability

Trains monks, supports relic collection, and researches religious technologies. Available from: Castle Age; Construction cost: 175 Wood; Build time: 40 seconds; Garrison capacity: 10; Line of sight: 6. The Monastery trains Monks and unlocks religious research; its value rises when Relics or injured units can be reached without exposing the support force.

Building statistics

Cost
175 Wood
Construction time
40 seconds
Garrison capacity
10

Building values can vary by edition or scenario.

Also known as
Monastery (Age of Empires II)
Focus
Research · support
Signature / category
Construction & function
Release / context
Core roster
Region
Structure
Classification
Buildings
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