TECHNOLOGY · MONASTERY
Devotion
Makes units more resistant to conversion.

Overview
Makes units more resistant to conversion.
Effect and affected units
Devotion changes minimum and maximum conversion time increased by 1 second. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Castle Age at the Monastery. The recorded cost is 100 Food, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Matchup plan: Devotion conversion-resistance response
Devotion reduces the conversion threat against the units most costly to replace, making it valuable when enemy Monks threaten cavalry, elephants, or siege. Research it when conversions are already changing the fight Add Devotion once the opponent fields Monks and your army depends on expensive mounted units or siege engines. Keep those units screened, scout for Monk positions, and combine the resistance with cavalry pressure or ranged focus fire to force the Monks back. For elephant civilizations or factions without other conversion protection, research it before committing a large force to a conversion-heavy matchup Devotion does not make units immune to conversion and does not replace an escort. If the opponent has no Monks, the investment may be better spent on armor, production, or more units; keep scouting for a Monk transition
Effect and research timing
Makes units more resistant to conversion. Effect: Minimum and maximum conversion time increased by 1 second. Research becomes available in: Castle Age; Research at: Monastery; Research cost: 100 Food; Research time: 40 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Castle Age
- Research building
- Monastery
- Cost
- 100 Food
- Research time
- 40 seconds
- Effect
- Minimum and maximum conversion time increased by 1 second
Research requirements and effects for this entry.