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Civilizations

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GUIDE · GAME REFERENCE

Civilizations

A playable civilization defines a faction’s visual identity, available roster, technology access, team bonus, and civilization bonuses. AoE II civilizations are represented as post-classical societies, with their own strengths and limitations.

Civilization (Age of Empires II) image for Age of Empires II
Civilization (Age of Empires II) image for Age of Empires II

Overview

A playable civilization defines a faction’s visual identity, available roster, technology access, team bonus, and civilization bonuses. AoE II civilizations are represented as post-classical societies, with their own strengths and limitations.

Using this index

This reference groups related Age of Empires II entries under civilizations. Use its linked pages to move from the overview to a specific civilization, unit, building, technology, rule, or map; the detailed entry is where availability, values, and matchup interactions are recorded.

How to use this reference

A playable civilization defines a faction’s visual identity, available roster, technology access, team bonus, and civilization bonuses. AoE II civilizations are represented as post-classical societies, with their own strengths and limitations. Use this reference to move between the related Age II entries; individual pages explain each unit, structure, technology, or rule.

Also known as
Civilization (Age of Empires II)
Focus
civilizations
Signature / category
Game reference
Release / context
Age of Empires II
Region
Game reference
Classification
Game reference
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ABOUT THIS FIELD GUIDE

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A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.