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Civilization bonuses

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GUIDE · CIVILIZATION SYSTEM

Civilization bonuses

Each civilization has a package of economic, military, or research advantages that shapes its likely strengths.

Technology tree Age of Empires II game guide artwork
Related game artwork: Technology tree

Overview

Each civilization has a package of economic, military, or research advantages that shapes its likely strengths.

Reading a bonus correctly

Bonuses can change starting resources, work rates, unit costs, combat values, research timing, or building access. Read each effect with its exact target and Age; a cavalry bonus may not apply to every mounted unit, and an economy bonus may matter only while the affected workers are active. The civilization page lists the whole package beside unique units and technologies.

Turning effects into a plan

Choose an opening that uses an early benefit without neglecting basic food, housing, and defense. Later bonuses should guide a transition when the required buildings and economy are ready. Scout the enemy before investing in the signature unit: a strong bonus does not erase the opponent’s counters or the gaps in the civilization’s technology tree.

Focus
Civilization system
Signature / category
How it works
Release / context
Age of Empires II system
Region
Civilization system
Classification
Game systems
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