TECHNOLOGY · MONASTERY
Theocracy
Reduces the number of monks that lose faith after a successful conversion.

Overview
Reduces the number of monks that lose faith after a successful conversion.
Effect and affected units
Theocracy changes only one Monk or Missionary must rest after a successful conversion. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Monastery. The recorded cost is not separately recorded, and the research time is 75 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Reduces the number of monks that lose faith after a successful conversion. Effect: Only one Monk or Missionary must rest after a successful conversion. Research becomes available in: Imperial Age; Research at: Monastery; Research time: 75 seconds. This strengthens the religious side of play; protect the Monks and secure safe routes to the targets where the effect matters.
Research details
- Age
- Imperial Age
- Research building
- Monastery
- Research time
- 75 seconds
- Effect
- Only one Monk or Missionary must rest after a successful conversion
Research requirements and effects for this entry.