GUIDE · UNIT STRATEGY
Cavalry Archer kiting economy
Cavalry Archer: Cavalry Archers can harass slow melee units and relocate quickly, but they need numbers and regular micro to stay out of contact. Their cost makes the economy and the control loop part of the strategy.

Overview
Cavalry Archer: Cavalry Archers can harass slow melee units and relocate quickly, but they need numbers and regular micro to stay out of contact. Their cost makes the economy and the control loop part of the strategy.
Plan and execution
Build a group before crossing the map, then fire while moving away from units that can reach them. Use open ground for retreat paths and focus on slow targets or exposed Villagers. Recheck the army between volleys so the group does not drift into a corner or defensive fire.
Risks and adaptation
Skirmishers and fast cavalry can punish a poorly controlled group. Do not split a small force across too many targets or keep producing Cavalry Archers if the economy cannot support the required mass.
- Focus
- Mounted ranged-unit micro
- Signature / category
- Plan and execution
- Release / context
- Age of Empires II system
- Region
- Unit strategy
- Classification
- Unit strategies