GUIDE · SCENARIO EDITOR
Global Victory settings
Configure the scenario’s overall victory rules, including conquest, relic, time, score, and other enabled conditions. These settings determine when the match is considered won.

Overview
Configure the scenario’s overall victory rules, including conquest, relic, time, score, and other enabled conditions. These settings determine when the match is considered won.
How this system affects decisions
Religious play is a contest for time and position as well as a unit interaction. Protect Monks while they approach valuable targets, keep a retreat path open, and weigh the cost of research against how many Monks or Relics can benefit from it in this match.
How to use this reference
Configure the scenario’s overall victory rules, including conquest, relic, time, score, and other enabled conditions. These settings determine when the match is considered won. Before the match, confirm which objective is enabled and whether it can end the game by itself. That changes what must be defended and which enemy target deserves priority.
- Focus
- Scenario Editor
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Scenario Editor
- Classification
- Game systems