GUIDE · CREATION TOOLS
Scenario Editor
A built-in editor for designing custom maps, objectives, dialogue, and mission events.

Overview
A built-in editor for designing custom maps, objectives, dialogue, and mission events.
What the editor controls
The Scenario Editor lets a creator place terrain, units, buildings, players, and objects, then define objectives and events through triggers. A map can therefore change the starting army, disable ordinary construction, award reinforcements, or set a victory condition that differs from Random Map. The scenario briefing and objectives are part of the rules, not just background text.
Reading and building scenarios
When playing a custom mission, inspect the starting inventory and explicit objectives before following a standard build order. When creating one, test the order in which triggers fire, whether every player has a valid starting position, and whether the victory condition can be reached. Editor-only and campaign objects may lack standard skirmish statistics, so do not treat their encyclopedia entry as a normal production option.
- Also known as
- Scenario Editor (Age of Empires II)
- Focus
- Creation tools
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Creation tools
- Classification
- Game systems