GUIDE · RESOURCE
Huntable animals
Wildlife such as Deer, Boar, Ibexes, and Ostriches supplies food when Villagers hunt it. Each animal provides a finite amount of food, and some hunt can fight back, so gatherers may need protection.

Overview
Wildlife such as Deer, Boar, Ibexes, and Ostriches supplies food when Villagers hunt it. Each animal provides a finite amount of food, and some hunt can fight back, so gatherers may need protection.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
Wildlife such as Deer, Boar, Ibexes, and Ostriches supplies food when Villagers hunt it. Each animal provides a finite amount of food, and some hunt can fight back, so gatherers may need protection. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Focus
- Resource
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Resource
- Classification
- Game systems