GUIDE · SCENARIO EDITOR
Scenario variables
Variables store a value or state that triggers can check and change. They help track mission progress, count events, and control branching outcomes across several trigger rules.

Overview
Variables store a value or state that triggers can check and change. They help track mission progress, count events, and control branching outcomes across several trigger rules.
How this system affects decisions
This rule affects scenario editor. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.
How to use this reference
Variables store a value or state that triggers can check and change. They help track mission progress, count events, and control branching outcomes across several trigger rules. In custom scenarios, this tool or rule shapes the authored map rather than an ordinary ranked-match opening. Its effect depends on the objects, conditions, and player slots used in that scenario.
- Focus
- Scenario Editor
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Scenario Editor
- Classification
- Game systems