FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Standard game

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · GAME MODE

Standard game

The familiar start-from-scratch match: gather resources, advance through the Ages, and pursue the victory conditions selected by the host.

Units Age of Empires II image
Related game artwork: Units

Overview

The familiar start-from-scratch match: gather resources, advance through the Ages, and pursue the victory conditions selected by the host.

Mode rules and player priorities

The familiar start-from-scratch match: gather resources, advance through the Ages, and pursue the victory conditions selected by the host. Before planning the opening, identify the mode’s special win condition, starting rules, and restrictions; these determine whether economic growth, map control, survival, or direct combat should take priority. The standard random-map plan may not fit a mode that changes starting units, technology, or the way victory is awarded.

How to use this reference

The familiar start-from-scratch match: gather resources, advance through the Ages, and pursue the victory conditions selected by the host. The mode defines a match objective or starting rule that can change which units and structures deserve early investment. Read its win condition before choosing an opening.

Focus
Game mode
Signature / category
How it works
Release / context
Age of Empires II system
Region
Game mode
Classification
Game modes
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