GUIDE · MATCH RULES
Victory conditions
A match ends when a player or team fulfills the selected objective, such as conquest, a Wonder, or control of Relics.

Overview
A match ends when a player or team fulfills the selected objective, such as conquest, a Wonder, or control of Relics.
How this system affects decisions
Religious play is a contest for time and position as well as a unit interaction. Protect Monks while they approach valuable targets, keep a retreat path open, and weigh the cost of research against how many Monks or Relics can benefit from it in this match.
How to use this reference
A match ends when a player or team fulfills the selected objective, such as conquest, a Wonder, or control of Relics. Before the match, confirm which objective is enabled and whether it can end the game by itself. That changes what must be defended and which enemy target deserves priority.
- Focus
- Match rules
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Match rules
- Classification
- Game systems