GUIDE · BATTLE STRATEGY
The Moon Rises three-Castle defense plan
The Moon Rises in the Definitive Edition is a one-hour defense of three Castles, and conventional siege weapons cannot be built. Assign a specific counter group to each approach and use the attack warnings to move reinforcements.

Overview
The Moon Rises in the Definitive Edition is a one-hour defense of three Castles, and conventional siege weapons cannot be built. Assign a specific counter group to each approach and use the attack warnings to move reinforcements.
Plan and execution
Divide the army to cover Poenari, Rasnov, and Fagaras rather than leaving a single force to cross the map during each wave. Use Skirmishers and cavalry or Boyars against Janissaries and infantry at Poenari; combine Skirmishers and Pikemen against ranged cavalry at Rasnov; and use Pikemen or Scorpions against Boyars at Fagaras. Keep heavy cavalry or the arriving Magyar Huszars ready to remove Rams and Trebuchets, and add Monks to heal between waves. If Monks are plentiful, use them to convert exposed Boyars and send those units to reinforce another Castle.
Risks and adaptation
There is no siege counter from production, so protect the Castles instead of trying to end the defense by destroying an enemy base. Do not abandon one approach when a warning appears elsewhere; keep a reserve and move it along the safe route between the named Castles.
- Focus
- Timed defense without conventional siege
- Signature / category
- Plan and execution
- Release / context
- Age of Empires II system
- Region
- Battle strategy
- Classification
- Battle strategies