GUIDE · AGE OF EMPIRES II REFERENCE
Trees and forest objects
A reference to selectable tree objects and special forest props used in Age of Empires II scenarios. It is separate from ordinary forest terrain and resource objects.

Overview
A reference to selectable tree objects and special forest props used in Age of Empires II scenarios. It is separate from ordinary forest terrain and resource objects.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
A reference to selectable tree objects and special forest props used in Age of Empires II scenarios. It is separate from ordinary forest terrain and resource objects. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Also known as
- Special tree
- Focus
- Scenario Editor objects
- Signature / category
- Editor reference
- Release / context
- Age of Empires II
- Region
- Age of Empires II reference
- Classification
- Game systems