GUIDE · ECONOMY
Villager pathfinding improvements
Gathering improvements help Villagers move through tight gaps, choose useful drop-off points, work crowded mines, and avoid long detours around resources or one another. The changes also reduce common cases of Lumberjacks and Villagers getting stuck while gathering.

Overview
Gathering improvements help Villagers move through tight gaps, choose useful drop-off points, work crowded mines, and avoid long detours around resources or one another. The changes also reduce common cases of Lumberjacks and Villagers getting stuck while gathering.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
Gathering improvements help Villagers move through tight gaps, choose useful drop-off points, work crowded mines, and avoid long detours around resources or one another. The changes also reduce common cases of Lumberjacks and Villagers getting stuck while gathering. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Focus
- Economy
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Economy
- Classification
- Game systems