TECHNOLOGY · UNIVERSITY
Architecture
Raises the durability of buildings and fortifications.

Overview
Raises the durability of buildings and fortifications.
Effect and affected units
Architecture changes buildings +10% HP, +1 armor, +1 pierce armor, +3 building armor. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the University. The recorded cost is 200 Wood, and the research time is 70 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Raises the durability of buildings and fortifications. Effect: Buildings +10% HP, +1 armor, +1 pierce armor, +3 building armor. Research becomes available in: Imperial Age; Research at: University; Research cost: 200 Wood; Research time: 70 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Imperial Age
- Research building
- University
- Cost
- 200 Wood
- Research time
- 70 seconds
- Effect
- Buildings +10% HP, +1 armor, +1 pierce armor, +3 building armor
Research requirements and effects for this entry.
- Also known as
- Architecture (Age of Empires II)
- Focus
- Research
- Signature / category
- University
- Release / context
- Core system
- Region
- University
- Classification
- Technologies