BUILDING · STRUCTURE
University
Researches advanced military, defensive, and engineering improvements.

Overview
Researches advanced military, defensive, and engineering improvements.
Function and access
Researches advanced military, defensive, and engineering improvements This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Castle Age
- Cost: 200 Wood
- Construction time: 60 seconds
Research available here
These technology entries are associated with this structure. Their Age, cost, and effect determine whether the building is being used for a combat upgrade, an economic improvement, or progression to a later roster option.
Practical role and placement
The University offers later defensive, siege, and combat research. Its upgrades often improve a whole class of structures or military units, so use the technology entries to compare exact targets, prerequisites, and costs before queuing several at once.
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 2100
- Melee armor by Age: Castle Age: 2 · Imperial Age: 3
- Pierce armor by Age: Castle Age: 9 · Imperial Age: 10
- Line of sight: 6
Function and availability
Researches advanced military, defensive, and engineering improvements. Available from: Castle Age; Construction cost: 200 Wood; Build time: 60 seconds; Line of sight: 6. The University gathers late-game defensive and engineering research in one place, letting players tailor their fortifications and siege support.
Building statistics
- Age
- Castle Age
- Cost
- 200 Wood
- Construction time
- 60 seconds
- Hit points
- 2100
- Melee armor by Age
- Castle Age: 2 · Imperial Age: 3
- Pierce armor by Age
- Castle Age: 9 · Imperial Age: 10
Building values can vary by edition or scenario.
- Also known as
- University (Age of Empires II)
- Focus
- Research · defense
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings