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Ballistics

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · UNIVERSITY

Ballistics

Helps eligible ranged attacks lead moving targets.

Ballistics Age of Empires II technology icon
Ballistics Age of Empires II technology icon

Overview

Helps eligible ranged attacks lead moving targets.

Effect and affected units

Ballistics changes improves missile units' accuracy against moving targets. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Castle Age at the University. The recorded cost is 300 Wood, 175 Gold, and the research time is 60 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Helps eligible ranged attacks lead moving targets. Effect: Improves missile units' accuracy against moving targets. Research becomes available in: Castle Age; Research at: University; Research cost: 300 Wood, 175 Gold; Research time: 60 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
University
Cost
300 Wood, 175 Gold
Research time
60 seconds
Effect
Improves missile units' accuracy against moving targets

Research requirements and effects for this entry.

Also known as
Ballistics (Age of Empires II)
Focus
Research
Signature / category
University
Release / context
Core system
Classification
Technologies
Ⅱ

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