TECHNOLOGY · BLACKSMITH
Forging
Raises melee attack for supported units.

Overview
Effect and affected units
Forging changes infantry, cavalry, and Hulk line +1 attack. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Feudal Age at the Blacksmith. The recorded cost is 150 Food, and the research time is 50 seconds. The linked progression is Forging → Iron Casting → Blast Furnace. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Raises melee attack for supported units. Effect: Infantry, cavalry, and Hulk line +1 attack. Research becomes available in: Feudal Age; Research at: Blacksmith; Research cost: 150 Food; Research time: 50 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Feudal Age
- Research building
- Blacksmith
- Cost
- 150 Food
- Research time
- 50 seconds
Research requirements and effects for this entry.
- Focus
- Research
- Signature / category
- Blacksmith
- Release / context
- Core system
- Region
- Blacksmith
- Classification
- Technologies
research Line: Forging → Iron Casting → Blast Furnace