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Hill Forts

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Hill Forts

Town Centers gain range.

Hill Forts Age of Empires II technology artwork
Hill Forts Age of Empires II technology artwork

Overview

Town Centers gain range.

Effect and affected units

Hill Forts changes town Centers +3 range. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Castle Age at the Castle. The recorded cost is 250 Food, 250 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Town Centers gain range. Effect: Town Centers +3 range. Research becomes available in: Castle Age; Research at: Castle; Research cost: 250 Food, 250 Gold; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Cost
250 Food, 250 Gold
Research time
40 seconds
Effect
Town Centers +3 range

Research requirements and effects for this entry.

Focus
Unique technology · Lithuanians
Signature / category
Unique technology · Lithuanians
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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