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Man-at-Arms

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · BARRACKS

Man-at-Arms

Upgrades Militia into Man-at-Arms, a stronger Feudal Age infantry unit.

Man-at-Arms research artwork
Man-at-Arms research artwork

Overview

Upgrades Militia into Man-at-Arms, a stronger Feudal Age infantry unit.

Effect and affected units

Man-at-Arms changes upgrades Militia to Man-at-Arms. The affected target is Man-at-Arms; the bonus does not automatically apply to the rest of the roster. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Feudal Age at the Barracks. The recorded cost is 100 Food, 40 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Upgrades Militia into Man-at-Arms, a stronger Feudal Age infantry unit. Effect: Upgrades Militia to Man-at-Arms. Research becomes available in: Feudal Age; Research at: Barracks; Research cost: 100 Food, 40 Gold; Research time: 40 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group. This research advances the eligible unit line to its next listed tier, changing which version is fielded after the upgrade becomes available.

Research details

Research building
Barracks
Cost
100 Food, 40 Gold
Research time
40 seconds
Effect
Upgrades Militia to Man-at-Arms

Research requirements and effects for this entry.

Focus
Research
Signature / category
Barracks
Release / context
Core system
Region
Barracks
Classification
Technologies
Ⅱ

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